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Cluedo Hasbro Navigation menu VideoCluedo как играть с ребенком? Распаковка и обзор клуэдо. Настольные игры из акции в магните
Or Green with the pistol in the kitchen? Narrow down what you know and make your accusation! If you're right about the location, weapon and suspect, you're the mystery winner!
Game includes 2-sided gameboard with mansion and boardwalk, yellow murder envelope, Clue sheet notepad, 6 character tokens, 6 weapon tokens, 27 black Clue cards, 3 red bonus cards, 2 dice and instructions.
Cluedo has 6 suspects, 6 weapons and a whole maze of possible murder scenes to explore. Could it have been Reverend Green with the candlestick in the ballroom?
Or Dr Orchid with the lead pipe in the study? Guess a suspect, weapon and room each turn to unravel the mystery.
The next player with a clue that might interest you will have to share their evidence to help you build your case.
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WHO , with WHAT weapon and WHERE? Join Scarlett, Mustard, Peacock, Green, Orchid and Plum on a night of murder and mystery in Tudor Mansion.
If not, they may move out of the room, and if able to reach another room, make a suggestion therein, as usual. In the American version, players are not allowed to make suggestions repeatedly by remaining in one room; if they wish to make a second suggestion, they must first spend a turn out of the room.
The first opportunity is in choosing the initial playing piece. Peacock has an immediate advantage of starting one-space closer to the first room than any of the other players.
Professor Plum can move to the study, and then take the secret-passage to the Kitchen, the hardest room to reach. This has been eliminated with the implementation of the high roll rule in modern versions.
The next opportunity is choice of initial rooms to enter. Again Mrs. Peacock has an advantage in that she is closest to the Conservatory, a corner room with a secret passage, enabling a player on their turn to move immediately to another room and make a suggestion after rolling the dice.
Miss Scarlett has a similar advantage with the Lounge. Making as many suggestions as possible maximises how much information a player can gain, which is advantageous.
Therefore, moving into a new room as frequently as possible is one way to meet this goal. Players should make good use of the secret passages.
Following the shortest path between rooms then is a good choice, even if a player already holds the card representing that room in their hand.
As mentioned earlier, blocking passage of another player prevents them from attaining rooms from which to make suggestions. Various single space tracks on the board can therefore become traps, which are best avoided by a player when planning a path from room to room.
Each player begins the game with three to six cards in their hand, depending on the number of players. Keeping track of which cards are shown to each player is important in deducing the solution.
Detective Notes are supplied with the game to help make this task easier. The pads can keep not only a history of which cards are in a player's hand, but also which cards have been shown by another player.
It can also be useful in deducing which cards the other players have shown one another. For example, if Miss Scarlett disproves Rev.
Green's accusation that Mrs. Peacock did the crime in the Ballroom with the Candlestick, a player with both the Ballroom and Mrs.
Peacock cards in their hand can then deduce that Miss Scarlett has the Candlestick. A player makes a suggestion to learn which cards may be eliminated from suspicion.
However, in some cases it may be advantageous for a player to include one of their own cards in a suggestion. This technique can be used for both forcing a player to reveal a different card as well as misleading other players into believing a specific card is suspect.
Therefore, moving into a room already held in the player's hand may work to their advantage. Suggestions may also be used to thwart a player's opponent.
Since every suggestion results in a suspect token being re-located to the suggested room, a suggestion may be used to prevent another player from achieving their intended destination, preventing them from suggesting a particular room, especially if that player appears to be getting close to a solution.
One reason the game is enjoyed by many ages and skill levels is that the complexity of note-taking can increase as a player becomes more skillful.
Beginners may simply mark off the cards they have been shown; more advanced players will keep track of who has and who does not have a particular card, possibly with the aid of an additional grid.
Expert players may keep track of each suggestion made, knowing that the player who answers it must have at least one of the cards named; which one can be deduced by later events.
Clue can be played in a non—face-to-face environment such as Zoom. The board can easily be created as an Excel Spreadsheet and "shared" by the Clue Master, who is a non-playing individual.
After determining the number of players, the Clue Master Host randomly determines the three, randomly-selected, solution cards.
The Clue Master rolls dice and moves tokens on the board, visible to all players. When a suggestion is made, players refute the suggestion using the "chat" function to identify, privately, the card they hold that disproves the suggestion.
This replaces "showing" the card to the suggestor. When an accusation is made, the Clue Master, either confirms or denies its accuracy.
Parker Brothers and Waddingtons each produced their own unique editions between and At this time, Hasbro produced a unified product across markets.
The game was then localized with regional differences in spelling and naming conventions. However, only three distinct editions of Cluedo were released in the UK — the longest of which lasted 47 years from its introduction in until its first successor in The eighth North America and fourth UK editions constitute the current shared game design.
International versions occasionally developed their own unique designs for specific editions. However, most drew on the designs and art from either the US or UK editions, and in some cases mixing elements from both, while localizing others — specifically suspect portraits.
In July , Hasbro released a revamped look for Clue in a Reinvention called Clue: Discover the Secrets. This new version of the game offered major changes to the game play and to the characters and their back stories.
In July Hasbro replaced Mrs. White with a new character, Dr. Orchid , represented by an orchid pink piece. In this current standard edition, Mrs.
The squared off door to the Conservatory makes the room harder for Mr. This edition removes the side door in the Hall possibly for aesthetics, to increase the difficulty for Professor Plum, or removed in error.
While the suspects' appearance and interior design of Dr. Boddy's mansion changed with each edition, the weapons underwent relatively minor changes, with the only major redesign occurring in the fourth US edition, which was adopted by the second UK edition and remains the standard configuration across all Classic Detective Game versions since.
The artwork for the previous US editions tended to reflect the current popular style at the time they were released.Sie verlassen nun unsere Computerspiele FГјr Senioren Hasbro kontrolliert die Verfügbarkeit oder Inhalte auf verlinkten Websites Dritter nicht und ist dafür auch Moorhuhn Winter verantwortlich. Nicht geeignet für Kinder unter 3 Jahren wegen verschluckbarer Kleinteile. Spielart Alle ansehen. Please enter your birthday: Month 01 02 03 04 05 06 07 08 09 10 11 12 Day 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Year Zurück Confirm.